
2 21 Working with Instruments and Effects
by clicking in the space after the last device, or by using the right arrow key to move the selec-
tion there. Generally, devices can be placed, reordered and deleted without interrupting the
audio stream.
Device Activator Switches.
Devices are turned on and off using their Activator switches. Turning a device off is like tempo-
rarily deleting it: The signal remains unprocessed, and the device does not consume CPU cycles.
Live devices generally do not load down the CPU unless they are active. For more information,
please refer to the CPU load section (page 567). The Freeze Track command discussed there
is especially helpful when working with CPU-intensive devices.
Devices in Live’s tracks have input and output level meters. These meters are helpful in finding
problematic devices in the device chain: Low or absent signals will be revealed by the level
meters, and relevant device settings can then be adjusted, or the device can be turned off or
removed.
The Level Meters Between Devices in a Chain.
Note that no clipping can occur between devices because there is practically unlimited head-
room. Clipping can occur when an overly strong signal is sent to a physical output or written to a
sample file.
Further information about track types in Live can be found in the Routing and I/O chapter (page
171), including information on using return tracks to distribute the effect of a single device
amongst several tracks. After reading about using devices in Live, it might also be interesting to
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