
577 Audio Fact Sheet
ranger‘s 1.1.1 position and retain them for the duration of the frozen clip. This is analogous to
the behavior with unfrozen clips; when playing normal clips in Session View, any Arrangement
automations are “punched out“ until the Back to Arrangement button is pressed.
Frozen clips are always played back with Warp on and in Beats mode, which means they are
subject to the same non-neutral behavior as any other Warped audio files.
Any devices with random parameters (e.g., the Chance control in the Beat Repeat device) will no
longer exhibit random behavior after freezing. This is because, as with time-based effects, the
random values that were in place at the moment of freezing will be rendered as part of the new
file, and will thus no longer be calculated in real-time.
Please note that the Flatten command replaces any original clips and devices with the audio
files created by freezing. When using this command, it is important to keep in mind the special
cases above — what you hear after freezing is exactly what you will get when flattening, so if
the results are not to your liking, be sure to unfreeze and make any necessary changes to device
parameters before invoking the Flatten command.
This procedure is tested by rendering the output of an audio track and comparing it to the frozen
audio from the same track via phase cancellation to ensure that the files are identical.
33.2.8 Bypassed Effects
Bypassed effects in Live are removed from the signal flow. This is true for both Live‘s built-in ef-
fects devices and third-party VST and AU plug-ins. Consequently, audio at the output of a by-
passed effect is identical to the audio at the input. Please note, however, that effects devices with
parameters that inherently require delay (e.g., the Look Ahead settings in Compressor) will still
introduce this delay when bypassed, in order to maintain automatic delay compensation with
the rest of the project. In most cases, the effects of this behavior will be completely inaudible.
The neutrality of bypassed effects is tested by loading one instance of each of Live‘s effects
devices into an audio track, deactivating them, and then rendering the output of the track. The
rendered file is then compared to the rendered output of the same track with no loaded devices.
Phase cancellation testing of the two files confirms that they are identical.
33.2.9 Routing
The routing (page 171) of signals within Live is a neutral operation. The signal at the routing
destination will be identical to the signal at the routing source. It is important to note that Live‘s
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